Magick Knacks

More
4 months 3 weeks ago #68118 by Kristin Darken
Kristin Darken replied the topic: Magick Knacks
controlling hobgoblins is not actually possible. not by anyone, include Absinthe. Hobgoblins are, by nature, uncontrollable... they are, after all, a physical manifestation of uncontrolled Essence. So, no... you cannot actually have control over hobgoblins.

BUT

Can you learn how to make animated physical critters that look like hobgoblins to the untrained eye? Why yes... you could. Could you then develop skill in sustaining and manipulating these manifestations? Yes, yes... you could do that too.



---
As to the more general 'mage' oriented question.

You should note that you're conflating a number of different concepts here to compare these characters as ones with different affinities. Affinity would generally explain the ease of working of a particular 'flavor' of Essence over another. For instance, a mage with an affinity for Fire Essence will find it far easier to use and develop spells and effects that are based on Fire. Whether that is simply tossing around firebolts and fireballs... or Healing through the use of 'burning out the damaged or sick tissue and cauterizing wounds.

On the other hand, there are different 'systems' of magick. These are more about where and how Essence is gathered, how spells are constructed, and what is done to 'clean up' afterwards. Whateley mostly teaches traditional witchcraft and Qabbalistic High Magick. These two schools or system of spellcasting cover a significant majority of Western magick. When Chou needed it, they added some Taoist magick... and for Kayda, they added some shamanic classwork. You could probably add Sidhe or pre-Sundering Court magicks and Mythos to this list of systems though obviously, neither is taught at Whateley (though some texts might be found in the library stacks).

And then there are classes or schools of magick which is more about what the purpose of the magic is. Such as necromancy, summoning, transmutation, enchanting, and so forth.


Schools are the most 'choice' oriented and sticking heavily to a school only really means that you get better at learning or developing new spells of that school because you are familiar with how those types of spells work

Most systems of magick operate using specific 'laws' and techniques. They will typically have them own selection of spells within each school, but often have certain Essence types and spell schools that they do not work with at all. Getting better at a given school will make you better at all things within its scope... and less likely to use or work with those outside of it.

Affinities? These are generally not a matter of choice. Either some special event or condition of your birth or manifestation makes it possible and good or bad, you're stuck with that probably permanently.

Other things are just 'techniques' and while most story characters seem to have completely unique ways of casting when we show combat finales and such... those are mostly 'external' to the actual craft they use. holding and triggering methods. most of them still studied the same systems of magicks, learned Essence gathering/control and spell semantics/crafting from the same teachers ... often in the same classroom.

Fate guard you and grant you a Light to brighten your Way.
The following user(s) said Thank You: Dreamer, Softdreams

Please Log in to join the conversation.

More
4 months 3 weeks ago #68119 by Softdreams
Softdreams replied the topic: Magick Knacks
Thank you, Kristin! That cleared up quite a few doubts I had! Somehow I think I might've found out what Pern truly is through your explanation about hobgoblins and magick manifestations!

Oh! That explains a lot, I was conflating affinities with the many schools of magick. So, basically an affinity makes it easier for you to gather and work with a certain flavor of essence? But, would it be impossible for the mage to work with other "flavors" of essence? Or does it just make the mage more in-tuned with that certain essence "flavor"?

Okay, I realized something shortly after I started this thread, it's possible to work different kind of spells using different essence "flavors", I mean with fire essence you could make illusions made out fire, healing spells, fire barriers, etc...! Foxfire might be an example of this, she's more in-tuned with fire essence while Lifeline works better with "vital" essence. (Am I wrong?)

So basically, mages have a tendency for adhering to a certain school of magick, but doing so only means they grow within that certain field which inevitably leads to them sticking to that certain school, but that does not mean they cannot perform spells outside of that school of magick(?

Please Log in to join the conversation.

  • Astrodragon
  • Astrodragon's Avatar
  • Away
  • Author
  • Author
More
4 months 3 weeks ago #68120 by Astrodragon
Astrodragon replied the topic: Magick Knacks
Having an affinity or preference for one type of magic or spells doesnt mean you cant use anything else.
In fact one of the things they teach in class is a range of spells, because kids who have a natural spell or few tend to try and use that for everything, and that doesnt work well.
It does mean that is easier to use something you have an affinity for, but it doesnt prevent you using other effects. You'd likely end up specialising in that area, but a well-rounded mage has a large range of spells for all occasions.

I love watching their innocent little faces smiling happily as they trip gaily down the garden path, before finding the pit with the rusty spikes.
The following user(s) said Thank You: Dreamer, Softdreams

Please Log in to join the conversation.

More
4 months 3 weeks ago - 4 months 3 weeks ago #68122 by Morpheus
Morpheus replied the topic: Magick Knacks
Absinthe's hobgoblin situation is rather unique and is entirely due to some of the magic she inherited from Vauldrene. Because of this, when Absinthe releases uncontrolled essence, instead of coming out as a normal hobgoblin it runs through a form of template first, giving them their standardized form and leaving them connected to her in ways that she can use. At this point, they're more like magical constructs than true hobgoblins. There is no reason that a skilled enough mage couldn't intentionally create their own form of template to get similar results, but in most cases...why bother?

The waking world is but a dream.
Last Edit: 4 months 3 weeks ago by Morpheus.
The following user(s) said Thank You: Dreamer, Softdreams

Please Log in to join the conversation.

More
4 months 3 weeks ago #68128 by Softdreams
Softdreams replied the topic: Magick Knacks
Thank you so much for answering!

So, affinities/preferences don't limit the types of magick/spells you can work with! That's good to know!!! Although, many of my doubts arise from the concept of "natural spells", which is what I think we saw Camille Anders do, my very VERY limited knowledge on mages (those with the Wiz trait) is that their mutant trait only grants them essence gathering abilities, and an exemplar mental package for the lucky ones, so, I was wondering how they could develop these spells without prior training.

Please Log in to join the conversation.

More
4 months 3 weeks ago #68129 by Softdreams
Softdreams replied the topic: Magick Knacks
Thank you so much for answering, Morpheus! I'm a big BIG fan of your work!

Your answer has confirmed one of my theories on how Absinthe's "hobgoblins" work, they're basically magick manifestations with a template imposed on them! Uhm, I personally, consider this ability to be very useful, Absinthe's story has opened my eyes to an entirely new realm of possibilities, for that I'm thankful!

I'm looking forward for more stories about Absinthe and Porcelain, they've both become a part of my favorite characters! Whenever I get a chance I go and re-read Absinthe's stories, they're GENIUS! Also, your way of explaining magick through Absinthe's eyes (not to mention Glyph) is amazing, and I won't even get started on Porcelain... I'd have to type up more than ten paragraphs to even get my appreciation accross.

Please Log in to join the conversation.

More
4 months 1 week ago #68264 by Softdreams
Softdreams replied the topic: Magick Knacks
Okay so, mutants with a Wizard trait, very much like energizers and manifestors are connected to a source of energy. Fey, as a Sidhe, is able to gather essence from multiple different sources with little to no effort.

Wizards who are naturally inclined to working with a particular type of essence, can they perform spells to tap into other energy sources? For example: A wizard who has an affinity for working with water essence could cast a spell to perform fire/earth essence related spells? Or cast a spell to convert raw energy from other sources into usable essence?

First year/Freshman mages are usually taught many different spells to gather essence more easily/from many different sources, are these spells related to what I said above?

Is there some sort of "generalized" essence?

What exactly are natural spells?

Please Log in to join the conversation.

  • Astrodragon
  • Astrodragon's Avatar
  • Away
  • Author
  • Author
More
4 months 1 week ago #68265 by Astrodragon
Astrodragon replied the topic: Magick Knacks

Softdreams wrote: Okay so, mutants with a Wizard trait, very much like energizers and manifestors are connected to a source of energy. Fey, as a Sidhe, is able to gather essence from multiple different sources with little to no effort.

Wizards who are naturally inclined to working with a particular type of essence, can they perform spells to tap into other energy sources? For example: A wizard who has an affinity for working with water essence could cast a spell to perform fire/earth essence related spells? Or cast a spell to convert raw energy from other sources into usable essence?

First year/Freshman mages are usually taught many different spells to gather essence more easily/from many different sources, are these spells related to what I said above?

Is there some sort of "generalized" essence?

What exactly are natural spells?


I think you are misunderstanding the classes. They don't teach how to acquire essence from different sources, they teach exercised to reduce the loss of essence and possible to increase the efficiency of gathering it. very few wiz-class get essence from more then one source. Fey is a Wiz-7 shdhe class, you really shouldn't transfer what she does to anyone else.

Mages who absorb essence can store it in two main ways; in their well, or in storage of some sort. The advantage of your well is you have instant availability and can use it for anything. But there is a reason for using a specific type of essence - for example, if you want to cast a fireball, using fire based essence is more efficient. An experienced mage will have their well essence, probably a good store of the type they gather naturally, and smaller amounts of types they've traded for. Think of it as having a range of tools, its better you use the correct one, but not essential, it just gives the best results.
You could use that fire essence to cast a water spell, but it would not work as well and use more essence. The more different the essence types, the greater the inefficiency. You can hammer a nail with a screwdriver, but a hammer works better. One of the advantages human mages have is that they are generalists. Most mages do a lot of trading of essence in order to get a more efficient power source.

I love watching their innocent little faces smiling happily as they trip gaily down the garden path, before finding the pit with the rusty spikes.
The following user(s) said Thank You: Dreamer, Softdreams

Please Log in to join the conversation.

More
4 months 1 week ago #68267 by null0trooper
null0trooper replied the topic: Magick Knacks

Astrodragon wrote: I think you are misunderstanding the classes. They don't teach how to acquire essence from different sources, they teach exercised to reduce the loss of essence and possible to increase the efficiency of gathering it. very few wiz-class get essence from more then one source. Fey is a Wiz-7 shdhe class, you really shouldn't transfer what she does to anyone else.


I think it was Lifeline, not Fey, who was considering Urban Essence Gathering 212. ("Even Murphy's Law Has Loopholes")

Forum-posted ideas are freely adoptable.

WhatIF Stories: Dream A Little Dream For Me

Discussion Thread

Please Log in to join the conversation.

  • Astrodragon
  • Astrodragon's Avatar
  • Away
  • Author
  • Author
More
4 months 1 week ago #68269 by Astrodragon
Astrodragon replied the topic: Magick Knacks
The thing is, there is a big difference between the way a Wiz mutant gathers essence and the way a normal mage does. The thing that gives the Wiz their advantage is they have a mutation which allows them to gather essence from an external source naturally.

Now a normal mage has to acquire essence from all sorts of sources, many of which are inefficient, because they don't get the freebie, if they want a substantial amount of essence. They don't have any choice.
While a Wiz could do this, why would they bother to do so? While I can see a Wiz learning to gather essence for a very specific reason, it would have to be worth all that investment.

I love watching their innocent little faces smiling happily as they trip gaily down the garden path, before finding the pit with the rusty spikes.
The following user(s) said Thank You: Dreamer, Softdreams

Please Log in to join the conversation.

Moderators: WhateleyAdminKristin DarkenE. E. NalleyelrodwNagrijMageOhkiAstrodragonNeoMagusWarrenMorpheusWasamonsleethrOtherEricBek D CorbinMaLAguASouffle GirlPhoenix SpiritusStarwolfDanZillaKatie_LynMaggie FinsonDrBenderJGBladedancerRenae_Whateley
Time to create page: 0.115 seconds
Powered by Kunena Forum