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People for parts

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1 year 6 days ago #66251 by Malady
Malady replied the topic: People for parts
Limbs regrow, and trying to chop them off makes her devote all the power to it.

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1 year 3 days ago - 1 year 3 days ago #66301 by Kettlekorn
Kettlekorn replied the topic: People for parts
Things might be different with space elves, but one issue that you get with de-limbing humans is increased fragility. In the context of treating a body as a largely immobile part in a machine, limbs are basically resource reservoirs. They store extra blood, protein, and calories that the rest of the body can cannibalize when needed, making it less sensitive to transient problems. Limbs also contain bones, which are what generate blood cells, so having more limbs means faster regeneration of lost blood and a more robust immune system. Limbs that are free to move also function as self-adjusting heat radiators -- they can be extended away from the body to increase exposed surface area when heat needs to be shed, and held close to the torso when surface area needs to be minimized to increase heat retention.

Depending what you're using the elf for, they might also have relevant organs that are distributed throughout their body. For example, if you're using the elf as a neutrino sensor, you could say that space elves have neutrino-sensitive cells spread through their skin much like how humans have touch-sensitive cells all over. Removing limbs would therefor reduce the elf's effectiveness as a sensor.

One of the big advantages in using living creatures over machines is that most creatures are capable of performing at least some of their own maintenance -- and humanoids can usually perform the bulk of it. De-limbing them severely hampers this, potentially creating a situation where the living creature requires more maintenance from crew than a technological solution would have.

Another factor to consider is that de-limbing a body will reduce your options for what you can do with that body later. Hard to repurpose your warp drive into a maid if you've removed its limbs, and it'll usually be worth less money if you ever try to sell it.

I am the kernel that pops in the night. I am the pain that keeps your dentist employed.
Last Edit: 1 year 3 days ago by Kettlekorn.
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1 year 3 days ago #66302 by Bek D Corbin
Bek D Corbin replied the topic: People for parts
And, assuming that 'Space Elves' ("eeeelllvvveessss iiinnn spaaaaaaccceee!!") are like humans, remember that while we tend to think of the brain as the computer that runs our body-machine, in fact, thought, memory and emotion are distributed throughout our entire nervous systems. A person who loses an arm or leg really IS different afterwards, and it's not just the trauma or the loss of an appendage; they have literally lost a chunk of their minds. So, lopping off one of your lop-eared captives limbs changes who they are, in more ways than one.

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1 year 3 days ago - 1 year 3 days ago #66304 by Schol-R-LEA
Schol-R-LEA replied the topic: People for parts
I thought you were asking for some spares. If so, I would be more than willing to give you all of mine, except my brain, that's pretty much rotten and useless.

Actually, they all are, but right now getting disassembled and having that nasty lump of gray matter tossed to wolves sounds pretty good right now.

Out, damnéd Spot! Bad Doggy!
Last Edit: 1 year 3 days ago by Schol-R-LEA.

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1 year 1 day ago #66329 by Cryptic
Cryptic replied the topic: People for parts
Thanks Kettle, that explanation actually made a few Trek episodes make more sence, beyond Status Quo is God.

I am a caffeine heathen; I prefer the waters of the mountain over the juice of the bean. Keep the Dews coming and no one will be hurt.

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2 months 1 week ago #69417 by Heckfire
Heckfire replied the topic: People for parts

Kettlekorn wrote: Hard to repurpose your warp drive into a maid if you've removed its limbs, and it'll usually be worth less money if you ever try to sell it.

...just a sentence I wanted to single out because it makes me happy to imagine a warp drive in a maid outfit.

Also...space elves? I'm trying to find out what I can about the canonical extraterrestrial races of the WU.

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2 months 1 week ago - 2 months 1 week ago #69422 by Schol-R-LEA
Schol-R-LEA replied the topic: People for parts
In this case, these Space Elves are entirely fanfiction, a set of OCs Cryptic came up with, though the general idea behind them is canon.

For the canon parts (what there are of them) regarding Space Sidhe, see "The Kodiak Conspiracy", part 3 . TD;LR:
Warning: Spoiler! [ Click to expand ]

Out, damnéd Spot! Bad Doggy!
Last Edit: 2 months 1 week ago by Schol-R-LEA.
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2 months 1 week ago - 2 months 1 week ago #69453 by Cryptic
Cryptic replied the topic: People for parts

Schol-R-LEA wrote: In this case, these Space Elves are entirely fanfiction, a set of OCs Cryptic came up with, though the general idea behind them is canon.

Correct, all me, based on canon references. I like working with in the box.

I am a caffeine heathen; I prefer the waters of the mountain over the juice of the bean. Keep the Dews coming and no one will be hurt.
Last Edit: 2 months 1 week ago by Cryptic.

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2 months 1 week ago #69458 by Erianaiel
Erianaiel replied the topic: People for parts
Then there is of course the practical side of things that it is much easier in the long run and even in the not so long run, it is much easier to just get the space elf to do something voluntarily, by hiring them :)

Historically slave based economies have not done well. After a rapid initial expansion they stagnate but technically and economically. Because more and more resources need to be put into keeping the victims enslaved, and more and more brainpower of the slave owners gets diverted to being afraid of the slaves and what they might do to them if they are no longer enslaved.

On top of that, the space elves might get quite upset with their cities being raided and their people being enslaved, and they might get upset enough that they decide to do something about it. At which point they voluntarily will do all that ship powering thing they were enslaved for in the first place, only with a much greater motivation and with a much greater efficiency. And they know that they must fight to the death because surrendering just means they will be enslaved themselves. Compare that to the slave ships that have to dedicate a significant part of the crew to forcing the slaves to work on top of having a regular crew that does all the things that the slave elf liberation fleet does with just the space elfs. Not really efficient compared to just hiring the space elfs you need so they will do their jobs and not hate you enough that they would love to kill you even if it means killing themselves as well.
(think about it, the amount of energy it takes to accelerate a hefty spaceship to an appreciable percentage of lightspeed in a couple of hours (to be generous) is more than the entire human race produces in a year. For space warp drives we are looking at the output of a sun, and not one of the wimpy brown dwarfs either. Do you really want the space elf who produces that kind of power to hate you with a passion as burning as that power ;) ?)

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2 months 1 week ago #69469 by Sir Lee
Sir Lee replied the topic: People for parts
...with the caveat that pre-Industrial Revolution, pretty much *ALL* human societies were slave societies to some degree, so comparison between those societies is just a comparison of degree but not of kind.

Slavery might not have been common in some of those (medieval Europe comes to mind), but it was rarely illegal, and even when outright chattel slavery was outlawed there were other quasi-slavery institutions (e.g. serfdom) that fulfilled the role. The notion that there is something intrinsically wrong about slavery is perhaps three centuries old.

Don't call me "Shirley." You will surely make me surly.
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