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Question Closed Discussion for the WARPG team.

6 years 2 months ago #1 by CrazyMinh
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  • OK WARPG team!!! (Gaah!!! we need a better name!!!). Anyway, I'm opening this thread up for us to discuss changes and new content for the WA: RPG (also needs better name) project. For anyone reading this thread, I would like to tell you that this is NOT a thread for idle comments, or for posting feedback or suggestions. If you would like to input your ideas, feel free to join the team and help us create a RPG for all the people who love these stories. OK, with that out of the way, I'd like to open some discussion on the races in the RPG. I feel that to have that classic RPG feel like D&D and other such games, there will have to be some free choice with character creation, and I would like race to have a purpose other than fluff. For example, Sidhe characters get a Charisma bonus, Animal-Appearance (needs a better name) characters get a agility bonus, and so on. There could also be some active bonuses as well??? We'd need to think about that, as Sidhe are not like classic D&D elves, and therefore cannot be played the same way. I'd like to get some feedback from the Canon authors on that.

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    6 years 2 months ago #2 by Kristin Darken
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  • Not to be a pain in the arse, Minh... but if you are going to do a Whateley Universe RPG, you can't go crazy with 'conceptual' information. You can shoehorn the Universe into existing mechanics or craft unique mechanics and ruleset to fit the Universe's concepts... but you can't, for example, claim unique races of things that aren't already unique races in the WAU. And you can't just make up relationships between how things work that aren't part of the actual universe. Doing so might allow you to create a game, but that game wouldn't represent the Whateley Universe... and I am not willing to give authorization for a game to wear the name/brand that doesn't reflect the Universe. I'm willing to take it up with the rest if you 'insist' that we get an official vote on it, but I can almost guarantee that the further you stray from the actual existing information, the less likely it'll continue to be approved.

    So if you must do race, you have to reflect the races that ACTUALLY exist in the WU, not try to make power traits into races.

    An example:
    - Humans are a race. Humans are the 'baseline' for statistics and receive no bonuses or penalties to primary stats. Humans can be Bad Assed Normals, Imbued, Empowered, Schimmelhorn Engineers, Psychics, Mages, Batsons, or they may possess Dynamorphs or Power Gems. Humans are rarely multi-classed.
    - Mutants are a race. Mutants do not inherently receive bonuses or penalties to primary stats, however, a subset of mutants have the Exemplar or Regen traits which can be expressed primarily through stat bonuses. Mutants can be Psychics, PK Supermen, Energizers, Gadgeteers, Devisors, Mages, Shifters, or Avatars. Mutants may multi-class. Mutants may also possess Dynamorphs or Power Gems.
    - Sidhe are a race. The Sidhe typically gain statistical bonuses equivalent to a mutant Exemplar 4 as a default improvement over the human race w/ key flaws (cold iron allergy, essence presence, etc). Sidhe are almost always at least two of three multi-class Psychic / Mage / Avatar
    - Weres are a race. Weres typically gain statistical bonuses equivalent to a physical Exemplar 5 as a default improvement over the human race, w/ key flaws (silver allergy, mortal opponent: mythos). Weres are generally limited to Shifter but may on rare occasion be Psychic or Mages.

    Animal featured mutants... are mutants with GSD or MATD or something expressed by nature of their power. They are not a unique race.

    Something like that.

    Fate guard you and grant you a Light to brighten your Way.
    6 years 2 months ago - 6 years 2 months ago #3 by Malady
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  • ^ Interesting... Wouldn't it be more accurate to have Were and Mutant as conditions, instead of races? Dunno how that's modeled though...

    Otherwise you'd have multi-races like how Paige is a Were-Mutant?

    But at least there's no Were-Mutant-Sidhe?? :blink:

    Then there's the Gen2 stuff... @Minh, dunno how much you know about that, haven't seen you comment in those threads?

    ...

    So, Minh, what ''is'' this thread for, 'cause isn't "discuss changes and new content" feedback, which this thread isn't for? "this is NOT a thread for idle comments, or for posting feedback or suggestions."
    Last Edit: 6 years 2 months ago by Malady.
    6 years 2 months ago #4 by CrazyMinh
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  • Kristin Darken wrote: So if you must do race, you have to reflect the races that ACTUALLY exist in the WU, not try to make power traits into races.

    An example:
    - Humans are a race. Humans are the 'baseline' for statistics and receive no bonuses or penalties to primary stats. Humans can be Bad Assed Normals, Imbued, Empowered, Schimmelhorn Engineers, Psychics, Mages, Batsons, or they may possess Dynamorphs or Power Gems. Humans are rarely multi-classed.
    - Mutants are a race. Mutants do not inherently receive bonuses or penalties to primary stats, however, a subset of mutants have the Exemplar or Regen traits which can be expressed primarily through stat bonuses. Mutants can be Psychics, PK Supermen, Energizers, Gadgeteers, Devisors, Mages, Shifters, or Avatars. Mutants may multi-class. Mutants may also possess Dynamorphs or Power Gems.
    - Sidhe are a race. The Sidhe typically gain statistical bonuses equivalent to a mutant Exemplar 4 as a default improvement over the human race w/ key flaws (cold iron allergy, essence presence, etc). Sidhe are almost always at least two of three multi-class Psychic / Mage / Avatar
    - Weres are a race. Weres typically gain statistical bonuses equivalent to a physical Exemplar 5 as a default improvement over the human race, w/ key flaws (silver allergy, mortal opponent: mythos). Weres are generally limited to Shifter but may on rare occasion be Psychic or Mages.

    Animal featured mutants... are mutants with GSD or MATD or something expressed by nature of their power. They are not a unique race.

    Something like that.


    An interesting suggestion Kristin. And yeah, I'm sorry about the confusion. I believe that at one point animal-GSD was reffered to as a specific category around the same time the bulk of the Ayla stories were being written??? I can't renember a specific example. As for:

    Malady wrote: Then there's the Gen2 stuff... @Minh, dunno how much you know about that, haven't seen you comment in those threads?

    ...

    So, Minh, what ''is'' this thread for, 'cause isn't "discuss changes and new content" feedback, which this thread isn't for? "this is NOT a thread for idle comments, or for posting feedback or suggestions."


    1. I don't know that much about Gen 2, as I haven't really read much of those stories yet. I know the plot up to 'The Road to Whateley Part 2' but I lost the gist of it after that. This is why I need people to both consult and write the RPG alongside me. Would you be interested in offering assistance Malady???

    2. As for the thread, I meant for feedback by non-team members e.g. people randomly coming in and posting unconstructive feedback. I have a tendency to fumble wording and procrastinate over whether something sounds nice, therefore muddling the meaning of posts. So yeah, what I meant was 'no unconstructive feedback on the project'. That's all I meant, so again sorry for the confusion

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    6 years 2 months ago #5 by CrazyMinh
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  • New name I just thought up: WARPAR (Whateley Academy Roleplay Project by Authors and Readers). Nice acronym which we can use for now. Also sounds like Warper, which fits with the universe!!! Whatdoya think???

    You can find my stories at Fanfiction.net here .

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    6 years 2 months ago - 6 years 2 months ago #6 by Malady
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  • I like WARP-G more, but I don't think acronyms are the way to go for a ''really'' good name...

    I'd suggest something Crystal Hall related, like the Whateley IRC, Under The Crystal Hall .

    Maybe "What-Game", like "What-IF"...

    ----

    Yeah, I'll join the group. Go ahead and fire me a link.
    Last Edit: 6 years 2 months ago by Malady.
    6 years 2 months ago #7 by CrazyMinh
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  • How about Crystal Brawl: The Unofficial Whateley Academy RPG

    You can find my stories at Fanfiction.net here .

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    6 years 2 months ago #8 by Malady
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  • 6 years 2 months ago #9 by Kristin Darken
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  • Malady wrote: ^ Interesting... Wouldn't it be more accurate to have Were and Mutant as conditions, instead of races? Dunno how that's modeled though.


    Well, yes. My recommendation is always a point allocation with tiered buy in costs (the more flexible or broad scope the purchase is, the higher the price). That's especially true of a story universe turned game... because it is very rare for a story universe to have clear stair-stepping power gradients. And it is even more rare for characters to be power balanced.

    The WU, as an example, generally has mutants at or near the power potential within a couple years of manifestation. They grow in skill... accumulating tricks and techniques, but mostly those are little to do with power.

    Additionally, we constantly remind people that the stories are about the people... Not the powers. Some of the powers are very powerful and we barely consider using them on protagonists let alone balancing them with other more standard powers. Like paragon. And in the stories, we can get away with Tennyo on one hand and Aquerna on the other. In a game, you have to account for that difference... and it's not easy to do with a level system. Having different starting point ranges for different groups accounts for it easily.

    But Mihn said he wanted to use a race/ class / level system. So the above is just a rough thought on where one of those categories might break down.

    Fate guard you and grant you a Light to brighten your Way.
    6 years 2 months ago #10 by CrazyMinh
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  • It's not what I want, It's how it goes with team discussion. Currently there are four members, and we've started working in joint on the project. I'm hoping that later today (maybe around 5:00 AEST which is when I get home from the discord-blocking workplace I work in) we can get started on a team discussion using Discord, and get organised. SO far, we've mad individual edits. As for the mutant/race characteristics, I'm now looking into a Mutants and Masterminds style system using a combination of effects to simulate different powers. This RPG is going to probably end up being a hybrid, but it's our job to make sure it ends up being a nice-looking hybrid, not a xenomorph-like hybrid (honestly I hate the 2 latest alien movies, an I'm just using the lately revealed knowledge as a reference. Not going to say anything else in case of spoilers).

    Anyway, I'd like to ask that the members of the Crystal Brawl team get onto discord at 5:00-5:30 AEST (Australian Eastern Standard TIme). I can't get there any sooner. I know it's going to be a ghuy' of a time working from different time zones, but needs have to meet ends. So please try to turn up. It's not mandatory, but ou might miss something you'd otherwise understand. It'll be text-only for now, but if we have problems with lag with the text version, I'll ask Ebola to change it to a chat room.

    Anyway, yeah. Just a update. On a note of that, can we get the application topic and this one pinned so that we can keep things up here once we start releasing playtest versions for feedback. Once that happens, this forum will start being used to give playtest feedback on playability and other important stuff, as well as balance and how much the players involved enjoyed it. I might also start a email-based or discord based roleplay thing of my own for beta testing. Essentially, you'd be testing a pre-pre-release version to playtest so that a better pre-release can be released onto the forums for more public consumption. This is a long time away however. We haven't even got the main aspects down.

    You can find my stories at Fanfiction.net here .

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    6 years 2 months ago - 6 years 2 months ago #11 by Malady
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  • We have a Discord now, it's linked in the Doc, and I should go to sleep soon. I don't think our time zones are that similar, if it's night where I am, and day where you are... And you're Australian... Time zones for international projects is tricky stuff? But, we've got that Doc, so things are good...
    Last Edit: 6 years 2 months ago by Malady.
    6 years 2 months ago #12 by CrazyMinh
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  • Malady wrote: We have a Discord now, it's linked in the Doc, and I should go to sleep soon. I don't think our time zones are that similar, if it's night where I am, and day where you are... And you're Australian... Time zones for international projects is tricky stuff? But, we've got that Doc, so things are good...


    Damm. I'll try and get something together. What time zone do you live in???

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    6 years 2 months ago #13 by Malady
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  • Eastern Standard Time? It's not too bad, I did edit the Doc when you were active, after all.
    6 years 2 months ago #14 by CrazyMinh
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  • DOn't get me wrong, I'm not asking where you live. Just asking what times in AEST I'll be able to communicate with you at. I'll actually need to get that for the whole team, so if you don't want it on the forum, get it to me at This email address is being protected from spambots. You need JavaScript enabled to view it.

    You can find my stories at Fanfiction.net here .

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    6 years 2 months ago #15 by CrazyMinh
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  • Right. Well that solves a lot of problems. OK, so round 12 here in Australia on the 10th??? That'll be sunday, and it'll allow me to communicate while you're active. What about everyone else??? Everyone else OK with that for a discord session???

    You can find my stories at Fanfiction.net here .

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    6 years 2 months ago #16 by Malady
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  • If 12 for you, is at least 8-9 hours from right now, then I'll be awake, and likely active by then, if I don't sleep late.
    6 years 2 months ago #17 by CrazyMinh
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  • By round 12, I mean around 12:00PM here is Australia, which would be approximately 9:00 PM EST; 10:00 AM WST; 6:00PM PST;10:00 AM AST; and 2:00 AM in GMT. I know that's kinda central to non-Greenwich time zones, with no reasonable person expected to be up at 2 in the morning, but it's best I can get. All the other times I could think of usually invovled very different times, instead of clustering it around a space of 10 in the morning to 9 in the evening.

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    6 years 2 months ago #18 by E!
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  • https://discord.gg/VSvKC4V

    Link for the discord
    6 years 2 months ago #19 by Erisian
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  • Minh - you may want to get your email address removed from your post above, lots of spammers scrape public forums for email addresses...

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    6 years 2 months ago #20 by Anne
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  • Amen to that! Never publicize an e-mail address, not even one you use for mostly not sensitive stuff. Why? At some point your 'throwaway' e-mail address connects back to your real person! So very dangerous. Heck being here and at SOL and even having one blog entry at BCTS has made me very shy of trying to do freelance proofreading to earn money. I'm afraid that some of the stuff I've posted in these places will leak over to my other online presence and I'll gain a stalker. I already had a cyber stalker over some of the stuff I put up at SOL. NOT funny! NOT even when I'd done everything I could think of short of spending quite a bit of money to get behind yet another wall of separation from what I've done.
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